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Venice (Level)

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Metro last light icon by robertocrespo-d4790ss

Prev: Dark Water
Next: Sundown
Game: Metro Last Light
Venice
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Metro Star Metro Wiki has a video walkthrough for this level, Venice (Level). See Venice (Level)/Walkthrough.
[Source]


The subterranean Venice...An island on the dark waters of underground rivers. You always hear rough stories circulating about this place. I hear it is all one huge den of thieves. But there is something I know for sure: Pavel reached Venice and if I'm not late he's still here. Finding the Dark One is still my main mission, but now I see I must also uncover Korbut's plans so that I can warn the order about them...

— Level description

 Venice has other uses. Please see Venice (Disambiguation) for other meanings. 

Venice is the sixteenth mission in Metro: Last Light.

OverviewEdit

Artyom, having just been saved by a local fisherman, arrives at Venice and sets out to find Pavel. Level Pavel from Chronicles Pack describes situation after this mission from Pavel's eyes.

Diary EntriesEdit

22. Follow the station master, who talks to you after you get off the boat; he will walk back to his desk. The note is just to the left of his desk.

23. In the bottom floor of the strip club, it is on top of the tank.

Moral PointsEdit

Gain:

  • Give a bullet to a beggar near the market alley where two men are trying to push a pig in a crate onto a boat.
  • Give a bullet to a second beggar near the market, this one in the alley where two children are drawing on the wall.
  • Buy and drink the bartender's special, "The Bullet."
  • If you drink a few more you'll blackout. When you come back the bar will be wrecked and the bartender will be pissed, if you pay him 100 MGR for the damage you'll get a moral point.
  • Pay 10 MGR to use the shooting range. Shoot five rats in the time limit and you will be rewarded with MGRs, also you can progress to the next challenge. If you cannot do it fast enough, use aiming optics or laser sight to make aiming faster.
  • There is a child being comforted by his mother since he lost his teddy bear. If Artyom completes all the challenges at the nearby shooting gallery, he will be awarded said teddy bear. Return it to the crying child to receive the moral point.
  • Complete the level without killing any bandits in the storage.

Lose:

  • Taking the 20 MGR located on-board the boat of a sleeping fisherman. The boat is on the left corner of the dock. The Military Grade Rounds are accessible without actually stepping onto the boat and waking the tired fisherman, but the moral point is lost either way.

Trivia Edit

  • In the first dock area when you arrived, there is a girl and her father fishing, if you look ahead the area he fishes, there is a man on a boat fishing. If you wait long enough, you will see him pulled into the water.
  • When drinking at the bar, the woman to your right is getting prettier with each drink. From older looking mature woman to the red haired girl. After a brief wake up from drunk blackout she is laying on the floor next to Artyom with a content face expression, but with her original, mature, look.
  • In the stripper's room, there is a hookah pipe that Artyom can smoke from. Doing so will cause the screen to blur and turn psychedelic colours, while Artyom coughs and laughs. If you do this three times, Artyom will pass out and wake up down by the river. If you return to the stripper's room, the pipe has gone.
  • Artyom can spend MGRs for the "service" provided by the stripper.

Achievements/TrophiesEdit

MLL Reunion Ach Reunion Bronze Trophy - 10 Game points
Find and return the crying child's Teddy Bear

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