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Post-Apocalyptic Metro System

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 This is the article page for the locales of the Metro Series. For related articles please refer to the category page

The year is 2033. The world has been reduced to rubble. Humanity is nearly extinct. A few thousand live on, not knowing if they are the only survivors on the planet. They live in the Moscow Metro - the biggest air-raid shelter ever built. It is humanity's last refuge. It is a world without tomorrow, with no room for dreams, plans, hopes. Feelings have given way to instinct - the most important of which is survival. Survival at any price.

— Metro 2033

The Metro
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Geographical Information

Moscow Half:

Metro

Size:

  • 12 primary lines
    • approximately 3 Metro 2 lines
  • 188 primary stations
  • 313.1 km primary track length
Political information

Conflicting Parties:

Lore information

Real-World Counterpart:

The Moscow metro

Notable facts:

Primary location of the Metro Series

[Source]

Moscow's Post-Apocalyptic Metro System, alluded to as the Last Refuge, and known in-universe as The Metro, is the central location and very namesake of the Metro Series.

OverviewEdit

An apocalyptic war on a grand scale has devastated the surface of the Earth, leaving deadly radiation and biological weapons that have changed fauna into dangerous mutants. The Moscow Metro, which was planned from the beginning to be a giant underground air-raid shelter, became the last refuge of humanity. The Metro system is made up of subway lines. Each line has its own amount of stations, in which live Moscow's survivors of the nuclear holocaust. Each station has its own leader, customs, and even political ideology. However every station has one thing in common, survival. The tunnels are a source of constant dangers - radiation, mental threats, bandits and mutant predators take the lives of the many of those people who venture between stations to trade or travel.

PopulationEdit

In the opening intro scene of the game, Artyom states that 40,000 people are currently living at the Metro. The novel doesn't specify any exact numbers of Metro inhabitants, estimating the whole population at "several thousands". In a note in Metro Last Light, Artyom states that less than 50,000 people of the original 200,000 people are still alive in the Metro.

AreasEdit

Free Games Download Metro 2033 Full Version stars
Main article: Locations

The Metro system is a large and unexplored to an extent place. However, the way that the entire metro is set up is a mess of lines, tunnels, subway systems, and subway stations. The people who fled to the metro, utilized the subway stations as permanent homes. For a list and detailed information about areas in the game go to the Levels article. Likewise, the Locations article contains links to other locations.

StationsEdit

The Moscow Metro is divided into 2 main sections. Subway stations and Subway tunnels. There are over 100 stations and each clinging to its own style of government. Some stations band together to survive while others turn to anarchy or every man for themselves. As time goes on each station becomes more distant to other ones thus causing war and faction emergence out of these stations. However, while these stations can be an harsh and cruel place to live, the most dangerous part of the metro are the transition zones.

Of the original 188 stations on the 12 lines, many have fell on account of post-war conditions. While the exact number of empty or inactive stations is unknown, it is known that many have fallen in the two decades since the Great War of 2013. However, there are still many "alive" stations. Some station lines live in relative peace, at least compared to other outskirt stations. Much of this is due to the ideological alliances, and splits, that have occurred in the metro's past.

Transition zonesEdit

These zones make up the subway tunnels that connect the metro to the surface giving all sorts of deadly mutants access to the metro. The tunnels also connect each station to each other inevitably causing the tunnels to become main battlegrounds for conflicting parties.

TechnologyEdit

In a world gone to hell, the remnants of humanity have learned to create and maintain both new and old pieces of tech from the old world. Many people have banded together to preserve such methods whether it be for scientific purposes to more deadly ones. In stations such as Polis, survivors with scientific and educated backgrounds have come together in hopes to preserve the knowledge of humanity.

WeaponsEdit

While some success comes from this, more straightforward survivalists have begun to use their mechanical skills to create weapons and vehicles. In stations such as Kuznetsky Most, machinists who used to make guns before the Armageddon, have come together in order to preserve the knowledge of weapons manufacturing. While some have been able to maintain and repair old pre-war weapons such as the Kalashnikov, many have found ways to create new weapons that are easy to make and maintain. One of these metro made weapons is the infamous Bastard sub-machine gun.

VehiclesEdit

As far as transportation goes, pre-war mechanics have carried on their profession and continue to work with automobiles. Most transportation nowadays is done on train tracks, so production on off-road vehicles is less common. However, auto mechanics have been hired by groups such as the Rangers to create and repair off-road vehicles.

SocietyEdit

Health and Medical CareEdit

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Due to high danger and constant lack of medical supplies and doctors, medical care is strictly related to each station's prosperity. Most of the stations try to maintain basic needs such as arranging small field hospitals and marking out places to leave corpses. While little to no medical care is established at some minor stations, some major station's hospitals are well equipped with properly taught medical personnel. Other known facilities appearing at such stations are public baths opened for general use. When an pestilence breaks out at any of the stations, the place is sealed until further notice. In extreme cases, the station's inhabitants are annihilated and their bodies and belongings are burned down with Flamethrowers. Medkits are in widespread use in the Metro 2033 video game and are used by the player to accelerate the healing process.

The Metro tunnels rarely have lighting, and many small stations have little more than candles to light them - this lack of light has led to Metro dweller's eyes becoming weak and unaccustomed to light. For example, in the Metro 2033 novel, Artyom, upon arriving at the richer, well lit Polis, is required to wear sunglasses to protect his eyes. Stalkers also struggle on the surface, and generally only travel at night to lessen the risk of being blinded by the sun. It can also be presumed that people in the Metro have vitamin deficiencies from lack of light and poor nutrition, leading to the high demand and price for supplements.

It is likely that the metro can produce some of its own medicine. For example, in Last Light, there are diabetic people in the metro. However, any pre-war insulin would have been long expired or used up. The insulin could be made using pig pancreases, seeing as they're fairly common animals in the metro. However, it is unlikely that quality of life would be high for any person with a chronic disease, such as diabetes.

Food, Drink, and DrugsEdit

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The most common foods eaten by Metro inhabitants are rats, mushrooms and pork; however, many vendors in the Metro appear to sell different kinds of soups, stews, and other dishes. Mushrooms and pork are grown on underground farms, while the rarest are vegetables like cucumbers, potatoes and tomatoes (in Metro 2034 it is revealed that these are grown in hydroponic greenhouses). Also any types of diet supplements, such as vitamins, are highly desired.

Pigs and chickens were among the few animals that were taken down to the metro when the bombs fell. As a result, they have become a large source of meat. Almost every station has their own pig pen; and the Belorusskaya Trade Outpost produces large amounts of pig and chicken as livestock. However, a more common source of meat exists; rats, usually giant mutated ones, thrive in the metro.

Many people have actually learned to grow mushrooms that don't require sunlight. While what these mushrooms are actually called isn't known, it is known that mushrooms become a large food source. Many people set up mushroom farms and sell or eat their product. VDNKh is noted for their successful tea production from using these mushrooms.

The most common drink is filtered, boiled water, however many citizens enjoy other drinks; VDNKh's mushroom tea is considered luxurious, while home-made beer and Shroom Vodka are mostly obtained in canteens, bars and restaurants. The rarest and most expensive beverages are the ones recovered from the surface by Stalkers (such as whiskey and cognac).

Drugs in the Metro Universe are no uncommon sight. In the Metro video games, there are a number of hookahs that can be found in bars or in various bandit controlled stations, and some inhabitants of the metro, including Bourbon, smoke what could be assumed is tobacco. In the novel this is further exemplified by Artyom's narration dropping hints about his own recreational use of marijuana, though, much like in real life, it is still considered taboo by many.

EconomicsEdit

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Pre-war money, which became difficult to locate and maintain, lost all purpose. Instead, military-grade 5.45x39mm cartridges became the new currency in the Metro System, being common and difficult to counterfeit. However, these military rounds' most prized attribute is stopping power. They are the most powerful of bullets found in the metro, resulting in people using them in combat and not for trade. However, crucial resources such as food, water, and general supplies such as medicine and Fuel are still greatly valued, sometimes even more than bullets resulting in general provisions used for trade. Trade between stations is common, the most popular of goods being food, including the aforementioned mushrooms and pigs. The Hanseatic League has grown extremely wealthy from control of the radial line of the Metro, a vital trade route.

ReligionEdit

During the level Frontline, it can be noticed that a form of Christianity has remained. One of the soldiers, after receiving a capsule of cyanide, mentions that God has forbidden to commit suicide. However, religion does not seem to have any priority in such a dangerous environment.

In The novel Metro 2033 Certain religius groups exist in the metro;These Include Jehovah's witnesses, satanists and The savage cannibals of the great worm cult.

Political SystemEdit

Main article: Factions

In this unforgiving world, over 20 years have passed, and the Metro stations of Moscow have become independent states, forming confederations and alliances, even fighting wars, and trading, among other things. Of significant note are the stations of the ring line and Polis, the heart of the metro. During the first years, a de-facto government was created but quickly failed leading to the various stations. The leaders of the stations are generally people who were in positions of power before the war - military leaders, politicians and so on. One revered kind of person are those who worked and ran the Metro system, as they know the tunnels and stations well; these conductors and technicians became very powerful, treated almost like living gods. As the years tuned to decades, people have attempted to bring order and peace to the stations through different political practices, religious, or just good natured purposes. Almost every station on the subway lines splintered off and formed their own ideology.

Red LineEdit

After the fall of the Central Metro Command, many stations attempted to band together and survive. One in particular, were the ones on the Red line. The Red Line is a relatively large collection of stations in metro subway. The Communist organization, the Red Line rules over most of the red line. While most stations on the Red Line belong to the actual group, a few central ones remain independent. Hanza also controls one station on the red line. The stations are communist and the vibe given off when visiting their stations, is a eerie, sad, and paranoid one.

Ring LineEdit

The entire Ring line, has been unified under a capitalist democratic group called Hanza, or the Hanseatic League. The stations on the ring line live far from a perfect life, but generally more wealthy to some extant where goods and services are more available. Hanza believes in free market with little restrictions on it such as a band on Dope (Hookah pipes). They treat citizens well but are wary of outsiders. A visitor to any station on the ring line will most likely be turned away, as Hanza does not trust outsiders. However if you can make it in, you will find a relative peace in the heavily guarded stations, as well as access to goods some in the metro never even seen.

Hanza stations are generally better the lit and cleaner than others;electricity is more common and the entire ring line has been cleaned off of debris and train wrecks meaning that the Fastest way to travel around the Metro is via the ring line.

Tagansko-Krasnopresnenskaya LineEdit

The Tagansko-Krasnopresnenskaya Line or just the Purple Line, cuts trough the entire metro however the more established stations on the line have to be the Fascist stations. A Neo-Nazi group labeling itself as The Fourth Reich controls by the events of Metro last light 3 stations on the purple line. and one outskirt station that originally belonged to the 1905 Confederation, belong to the Nazis. There are many other stations on this line but these three are the most worthy of telling.

DangersEdit

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Main article: Mutants

Though it may be the last refuge for humanity, Moscow's irradiated metro can be just as deadly as the surface. The metro is also home to vicious, territorial, and often downright dangerous mutants and new mysterious and supernatural phenomena that threaten the lives of those in the tunnels every day. As if factions rampant with wild ideologies, mutants, and anomalies of a physical, mental, or radioactive nature weren't enough, the tunnels are equally full ofbandits, who are often depicted in delight of the theft, torture, and rape of other metro survivors.

TriviaEdit

  • There are numerous references throughout the Metro canon that there are other survivors elsewhere in Russia and the world, but since there is no definitive evidence, many Metro dwellers consider the Metro the whole world, and the ends of the line the literal ends of the world.
    • Many Metro denizens originally believed that the Russian government had fled to secret bunkers behind the Ural Mountains during the war, and that they would soon be in contact with them to re-establish control. However, once it was clear no rescue was coming, few hoped anymore.
    • In the Metro 2033 novel, it is mentioned that not long after the war, there was radio contact with a tank of the Russian military that survived thanks to radiation shielding. After awhile of traveling and collecting survivors It eventually ran out of fuel so stopped and a little village grew around it. However, after a few years, contact was lost.
    • In Metro 2034, it is heavily implied that Moscow's metro system is not the only place where people survived the nuclear holocaust. It had been stated that for a few years all the remaining inhabited places had communication with each other. Unfortunately as their power source grew weaker their radio signal got lost making Moscow's metro system inhabitants believe that they are the only survivors left. Other Metro systems mentioned include St. Petersburg and Minsk. Conversations in Metro: Last Light also reflect on this.
    • Similarly, according to the Universe of Metro 2033 book series, people in many different places of the world have persevered - Britain, Italy, Poland and Ukraine, among others.
  • According to Hunter in the novel and a VDNKh resident the people of the metro won't be able to go back to the surface (without the aid of radiation suits or gas masks) until about nearly fifty more years after 2033, meaning the surface could be radiation-free in 2083, about seventy years after the Great War of 2013.

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