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The subject of this article appears in the Metro Last Light video game. The subject of this article appears in the Metro Exodus video game.

This pistol, mass-produced in the Metro, is, despite being quite primitive, a powerful and reliable weapon that shines in close combat.

— Last Light in-game description


The Ashot (Russian: Ашот) is a small, single-shot, Metro-made 12-gauge pistol (long/large, double-barreled over/under/quadruple-barreled shotgun with the appropriate attachments) with a swing-out extractor that is introduced in Metro: Last Light and returns in Metro Exodus.

Overview[]

The Ashot is one of the simplest weapons found in the Metro series. A simple piece of pipe with a firing pin and a grip, the Ashot is common amongst all the poor areas of the Post-Apocalyptic world - from the bandits and gangsters of the Moscow Metro to the tribals of the Caspian Sea. The weapon fires a single shotgun shell in its most basic format. It is also one of the most effective shotgun (only in the Kshatriya) among nosalises in close range combat but is an absolute pain to use due to the Ashot being a single-ammo shotgun (hence the name) and not that effective among mutants that are surrounding or cornering the player.

Last Light[]

First introduced in Metro: Last Light, the Ashot is a useful weapon up until the end of the game. It is an adequate weapon for close combat. Though slow, it is very economic in shots when taking down mutants like the nosalises in Undercity. It has a higher damage output than the Duplet, Shambler, or Saiga, which makes sense that the user only has one round before reloading; but lacks their range, rate of fire, magazine size, and versatility. While this makes the weapon evidently quite lethal at close range, it leaves Artyom very vulnerable - especially when under attack from multiple targets or vectors. It can be used effectively against shrimps, as seen in use by Fedor, but generally, the Ashot is an ineffective weapon in most situations and swapping the Ashot for another weapon is recommended whenever possible. At the beginning of the game, however, the Ashot is very common among Nazi guards in the early stage of the game, so Artyom may have to rely on it for a while due to the shortage of other types of ammunition.

Physically the Ashot is compact, yet unremarkable. These pistols may have been inspired by flare guns, as adaptors in real life can be purchased that can turn flare guns into shotguns. A notable feature of the pistol's design is the offsetting of the barrel during the reloading of each shot, reminiscent of a revolver's cylinder.

Kshatriya[]

The Ashot becomes very useful in the Faction Pack DLC mission, "Kshatriya". Even as a starting weapon, it can fire the powerful 12x70 Dragonbreath rounds, capable of killing nosalis in one shot on every difficulty. However, once again, it is outclassed by the Duplet and Shambler loading the same ammunition, as the Ashot is a poor choice during attacks by nosalis hordes or when facing a librarian. The same goes for the Tower Pack DLC, where the players may find using the Ashot risky.

Metro Exodus[]

The Ashot returns in Metro Exodus as one of two shotguns in the game. First encountered in the Volga level, the Ashot can be customised far beyond its pistol format. The addition of a hunting stock and an over-under double barrel put the Ashot into a situation similar to the Duplet in Metro: 2033 and Metro: Last Light. The Ashot can also be upgraded with four barrels and a heavy stock later in the game, significantly increasing the damage potential of the weapon.

Variants and Customization[]

Metro: Last Light[]

The Ashot can equip six different attachments in three slots. Its attachments are similar to the ones available for the Shambler, but it can also equip a "Stock + forend" upgrade, which turns it from a pistol into a short rifle.

Available attachments
Slot Icon Name Effect Description
LL Optics Upgrade Slot
Optics
LL Reflex Sight Upgrade Reflex sight Range +25%
Accuracy +25%
This pre-war sight makes aiming the gun at close and medium range easier, without sacrificing much of the field of view.
LL NV Sight Upgrade IR sight Range +50%
Accuracy +25%
A piece of pre-war military tech, this Night Vision sight allows for precisely hitting targets in the dark.
LL Barrel Upgrade Slot
Barrel
LL Barrel Upgrade Extended barrel Range +50%
Damage +25%
Makes shotguns more efficient at medium and long range by tightening buckshot spread pattern.
LL Silencer Upgrade Shotgun silencer Range -25%
Accuracy +25%
Stealth +50%
Hides the muzzle flash and slightly muffles the shots, decreasing shot spread. Shot speed is also decreased, leading to more damage falloff.
LL Extra Upgrade Slot
Misc
LL Laser Upgrade Laser sight Accuracy +25% A pre-war laser sight facilitates aiming the weapon at close range, making precise snapshots easy to achieve.
LL Stock Upgrade Stock + forend Accuracy +50% The stock and forend installed on the pistol essentially turn it into a short barrel carbine, reducing recoil and increasing accuracy greatly.

Metro Exodus[]

The Ashot shares the Short Barrel and Suppressor with the Shambler. The rest of the barrels and all of its Stocks are unique to the Ashot. The Ashot is able to equip all three laser gadgets and the Reflex Sight, NV Scope, and Closed Reflex Sight.

List of upgrades
Slot Icon Name Effect Description
Upgrade Stock Icon
Stock
Ashot Grip Grip only None (default) Basic metal grip without any attachments.
Ashot Grip Handguard Grip and handguard Stability +1 Basic grip and handguard combo that makes the weapon more comfortable to use.
Ashot Hunting Stock Hunting stock Stability +4 Hunting stock decreases recoil with its sheer heft and makes aiming more comfortable.
Ashot Heavy Grip Heavy grip Stability +8 Heavy metal grip with hand guard and additional forward grip for better recoil control.
Upgrade Barrel Icon
Barrel
Shambler Short Barrel Short barrel None (default) Shortest possible piece of pipe that could serve as a shotgun barrel without endangering the shooter. Extremely easy to handle.
Shambler Short Barrel Suppressor Short barrel and suppressor Damage -2
Accuracy +1
Barrel with an improvised suppressor mounted to it. Useful for stealth.
Ashot Double Barrels Double barrels Damage +2
Accuracy +1
Stability -2
2-round magazine
Double barrels allow chambering two rounds, which can be shot in a salvo or separately.
Ashot Quad Barrels Four barrels Damage +4
Stability -3
4-round magazine
Fires two shots at once
Significantly increases the shotgun's firepower by firing two barrels of its four at once, which leads to correspondingly increased recoil.
Upgrade Sight Icon
Sights
Ashot Iron Sight Iron sights Aim with iron sights Standard sight used to assist in aiming.
Reflex Sight Reflex sight Iron sight replaced with reflex sight This pre-war sight makes aiming the gun at close and medium range easier, without sacrificing much of the field of view.
NV Sight NV scope Iron sight replaced with night vision scope This night-vision scope allows for accurate placement of shots even in complete darkness.
Closed Reflex Sight Closed reflex sight Iron sight replaced with closed reflex sight Closed collimator sight provides a clearer view of the target.
Upgrade Gadget Icon
Gadgets
Other slot empty No gadget None (default) Less gadgets, less problems.
Red Laser Red laser Crosshair replaced with red laser dot Made from a cheap laser pointer that was heavily modified to increase power output at the cost of reliability.
Green Laser Green laser Crosshair replaced with green laser dot High visibility laser sight reassembled in a custom-made body along with a bunch of modifications.
Extra IR Laser Infrared laser Crosshair replaced with IR laser dot with NV active The IR laser sight's invisible beam produces a very small dot on the target, which is only detectable with a night vision device.


Acquisition[]

Metro Exodus[]

Moscow[]

None of the Hanza Guards in Jamming Outpost or on the Cruiser are equipped with the Ashot, nor is there any found in the environment of Moscow.

The Volga[]

The Bandits, the armed fanatics and the trade caravan guards are equipped with Ashots in a variety of configurations. The Ashot is the second most commonly used weapon by the Bandits, and the most commonly used weapon by the armed fanatics and trade caravan guards, along with being commonly found in the environment in the Caspian.

  • Nearly all of the Ashots found in the hands of the Bandits, the armed Fanatics and the trade caravan guards are equipped with Hunting Stocks.
  • There are two Hunting Stock for the Ashot that can be found in the environment of the Volga:
    • In the South Island Safe-House, resting upright next to a chair and fuel can. Attached to an Ashot.
    • In the Bandit occupied compound to the north of Duke's Safe-house, on a table on the ground floor. Attached to an Ashot.
  • There is one Short Barrel and Suppressor for the Ashot that can be found in the environment of the Volga:
    • At the Lurker Burrows to the north west of Duke's Safe-house, lying next to a dead bandit. Attached to an Ashot.
  • Nearly all of the Ashots found in the hands of the Bandits, the armed Fanatics and the trade caravan guards are equipped with Double Barrels.
  • There are five Double Barrels for the Ashot that can be found in the Volga:
    • In the Ammo Dump Safe-house, laying on a table next to the bed. Attached to an Ashot.
    • In the South Island Safe-House, resting upright next to a chair and fuel can. Attached to an Ashot.
    • In the last boxcar on the row of 6 to the north west of Duke's Safe-house. Laying on a table next to a dead bandit. Attached to an Ashot.
    • In the Bandit occupied compound to the north of Duke's Safe-house, on a table on the ground floor. Attached to an Ashot.
    • Inside the elevated hut next to the railway from the terminal, on a small stack of wooden crates. Attached to an Ashot.
  • There are two Closed Reflex Sights for the Ashot that can be found in the Volga.
    • In the Bandit occupied compound to the north of Duke's Safe-house, on a table on the ground floor. Attached to an Ashot.
    • In the Bandit occupied Gas Station, on some metal shelving in the back room. Attached to a Bastard.

Yamantau[]

The Cannibals in Yamantau are equipped with Ashots in a variety of configurations. The Ashot is the second most used weapon by the Cannibals in Yamantau, along with being somewhat commonly found in the environment.

  • The majority of the Ashots found in the hands of the Cannibals are equipped with Grip and Handguards.
  • There is one Grip and Handguard for the Ashot that can be found in the environment of Yamantau:
    • After passing through pile of rubble to reach a isolated bunkroom. Climb up the stack of boxes to reach the top of the small room, there on another crate. Attached to an Ashot.
  • The majority of the Ashots found in the hands of the Cannibals are equipped with Double Barrels.
  • There is one Double Barrels for the Ashot that can be found in the environment of Yamantau:
    • After passing through pile of rubble to reach a isolated bunkroom. Climb up the stack of boxes to reach the top of the small room, there on another crate. Attached to an Ashot.
  • There are two NV Scopes for the Ashot that can be found in the environment of Yamantau:
    • After passing through the frozen morgue and into the weapon storage room, on a table. Attached to a Kalash.
    • In the first barracks section, in the last room on the right, propped up in a chair. Attached to a Kalash.
  • There are two Infrared Lasers for the Ashot that can be found in the environment of Yamantau:
    • In the first barracks section, in the last room on the right, propped up in a chair. Attached to a Kalash.
    • After passing through pile of rubble to reach a isolated bunkroom. Climb up the stack of boxes to reach the top of the small room, there on another crate. Attached to an Ashot.

The Caspian[]

The Munai-Bailer in Caspian are equipped with Ashots in a variety of configurations. The Ashot is the fifth most used weapon by the Munai-Bailer in Caspian, along with being commonly found in the environment. All directions are given in reference as though North on Artyom's map in this level is actually south. The Caspian sea should be to the south, while the rail line that the Aurora is on is to the north.

  • There are five Grip and Handguards for the Ashot that can be found in the Caspian:
    • One of Munai-bailer in the caves under the lighthouse will have a Grip and Handguard as part of his load-out. Attached to an Ashot.
    • One of Munai-bailer that have set up an ambush just south of the ship breaking camp will have a Grip and Handguard as part of his load-out. Attached to an Ashot. (Will appear after the exploring the lighthouse and the Baron issues a bounty over the radio)
    • Two of the Munai-bailer guarding the Oasis will have Grip and Handguards as part of their load-out. Both are attached to Ashots.
    • In the command bridge overlooking the slave pens inside the prison hulk. Sitting on one of consoles. Attached to an Ashot.
  • There are ten Hunting Stocks for the Ashot that can be found in the Caspian:
    • Just northwest of the the Munai-bailer ship breaking camp, there is a wrecked boat in a ravine, in the ship's bridge, on a console. Attached to an Ashot.
    • One of the Munai-Bailer guards at the shipping crate camp northwest of the boat safe-house will have a Hunting Stock as part of his load-out. Attached to an Ashot.
    • One of Munai-bailer in the cavers under the lighthouse will have a Hunting Stock as part of his load-out. Attached to an Ashot.
    • In the middle of a lurker nest west of the Aurora, next to a dead tribal. Attached to an Ashot.
    • Two of the Munai-bailer reinforcing the attack the canyon on the southeastern part of the map will have a Hunting Stock as part of their load-out. Both are attached to Ashots.
    • Just west of where you meet with Damir on you way to seize the water tanker, there is rusted remains of a ship with some shipping containers. In one of the intact shipping containers, next to a set of skeletal remains. Attached to an Ashot.
    • Two of the Munai-bailer guarding the Oasis will have Hunting Stocks as part of their load-out. Both are attached to Ashots.
    • One of the Munai-bailer guarding the foot of the crane will have a Hunting Stock as part of his load-out. Attached to an Ashot.
  • There are two Heavy Grip for the Ashot that can be found in the Caspian:
    • In the third and intact hanger on the abandon helicopter base. Just inside the hanger doors, next to a dead Munai-bailer. Attached to an Ashot.
    • One of the Munai-bailer guarding the Prison Hulk will have a Heavy Grip as part of his load-out. Attached to an Ashot.
  • There are four Short Barrel and Suppressor for the Ashot that can be found in the Caspian:
    • Head directly south from the Aurora into a small box canyon. At the end, next to a firepit and some bedding, laying on a wooden crate. Attached to an Ashot.
    • In Hermits' wrecked ship, At the foot the yellow ladder inside of the ship, next to a dead Munai-bailer. Attached to a Shambler.
    • In the third and intact hanger on the abandon helicopter base. Just inside the hanger doors, next to a dead Munai-bailer. Attached to an Ashot.
    • One of the Munai-bailer guarding the Oasis will have a Short Barrel and Suppressor as part of his load-out. Attached to a Shambler.
  • There are fourteen Double Barrels for the Ashot that can be found in the Caspian:
    • Just northwest of the the Munai-bailer ship breaking camp, there is a wrecked boat in a ravine, in the ship's bridge, on a console. Attached to an Ashot.
    • One of the Munai-Bailer guards at the shipping crate camp northwest of the boat safe-house will have a Double Barrels as part of his load-out. Attached to an Ashot.
    • One of Munai-bailer in the cavers under the lighthouse will have a Double Barrels as part of his load-out. Attached to an Ashot.
    • In the middle of a lurker nest west of the Aurora, next to a dead tribal. Attached to an Ashot.
    • Two of the Munai-bailer reinforcing the attack the canyon on the southeastern part of the map will have a Double Barrels as part of their load-out. Both are attached to Ashots.
    • Just west of where you meet with Damir on you way to seize the water tanker, there is rusted remains of a ship with some shipping containers. In one of the intact shipping containers, next to a set of skeletal remains. Attached to an Ashot.
    • Four of the Munai-bailer guarding the Oasis will have Double Barrels as part of their load-out. All four are attached to Ashots.
    • One of the Munai-bailer guarding the Prison Hulk will have a Double Barrels as part of his load-out. Attached to an Ashot.
    • One of the fake guards for the "Baron" will have a Double Barrels as part of its load-out. Attached to an Ashot.
    • One of the Munai-bailer guarding the foot of the crane will have a Double Barrels as part of his load-out. Attached to an Ashot.
  • There is one Quad Barrels for the Ashot that can be found in the Caspian:
    • In the command bridge overlooking the slave pens inside the prison hulk. Sitting on one of consoles. Attached to an Ashot.
  • There are four Closed Reflex Sights for the Ashot that can be found in the Caspian:
    • In the Munai-bailer ship breaking camp, In the stern section of the ship, on the middle decks of the superstructure, after coming up the ladder, on a stack of wooden crates. Attached to a Shambler.
    • In Hermits' wrecked ship, At the foot the yellow ladder inside of the ship, next to a dead Munai-bailer. Attached to a Shambler.
    • In the middle of a lurker nest west of the Aurora, next to a dead tribal. Attached to an Ashot.
    • One of the fake guards for the "Baron" will have a Closed Reflex Sights as part of its load-out. Attached to an Ashot.
  • There are three NV Scopes for the Ashot that can be found in the Caspian:
    • In the boat safe-house between Saul's outpost and the Munai-bailer ship breaking camp, on a table inside the main cabin. Attached to a Valve.
    • Following the road along the coast to the northwest, there is a wrecked ship on the north side of the road that is crawling with Humanimals. Inside the hull in the third compartment from the bow, laying against a partial buried wooden crate. Attached to a Shambler.
    • One of the Munai-bailer guarding the Prison Hulk will have NV Scope as part of his load-out. Attached to a Kalash.
  • There are two Infrared Lasers for the Ashot that can be found in the Caspian:
    • North along the coastal road after leaving the Communication Center, off the east there is a demon nest on top of a rock outcropping. On the western side of the outcropping, next to a dead Munai-bailer. Attached to a Bulldog.
    • One of the fake guards for the "Baron" will have a Infrared Laser as part of its load-out. Attached to a Revolver.
  • There are three Green Lasers for the Ashot that can be found in the Caspian:
    • Head directly south from the Aurora into a small box canyon. At the end, next to a firepit and some bedding, laying on a wooden crate. Attached to an Ashot.
    • At the central crossroads southwest of the central oil field, there is a wrecked van and to the northwest of the van, on the ground next to a dead combat slave. Attached to a Revolver.
    • In the abandon helicopter base to the northwest of the map, in the northwest corner past the hangers. There is a shack made from sheet metal, on a table to the left immediately after entering. Attached to a Revolver.

The Taiga[]

The Children of the Forest and the Bandits in the Taiga are equipped with Ashots in a variety of configurations. The Ashot is the second most used weapon by both the Children of the Forest and the Bandits but it is not found in the environment.

  • There are seventeen Hunting Stock for the Ashot that can be found in the Taiga:
    • Left behind after the Master of the Forest attacks the two Pirates and two Pioneers while Artyom is stuck in the Net. Attached to an Ashot.
    • Three Pioneers and Two Pirates in the Forest Court will have Hunting Stocks as part of their load-out. All five are attached to Ashots.
    • Four of the Bandits in the abandoned village will have Hunting Stocks as part of their load-out. All four are attached to Ashots.
    • Nine of the Pirates in the Swamp Camp will have Hunting Stocks as part of their load-out. All nine are attached to Ashots.
  • There is one Short Barrel and Suppressor for the Ashot that can be found in the Taiga:
    • One of the Bandits in the abandoned village will have a Short Barrel and Suppressor as part of his load-out. Attached to an Ashot.
  • There are eighteen Double Barrels for the Ashot that can be found in the Taiga:
    • Left behind after the Master of the Forest attacks the two Pirates and two Pioneers while Artyom is stuck in the Net. Attached to an Ashot.
    • Three Pioneers and Two Pirates in the Forest Court will have Double Barrels as part of their load-out. All five are attached to Ashots.
    • Three of the Bandits in the abandoned village will have Double Barrels as part of their load-out. All three are attached to Ashots.
    • Nine of the Pirates in the Swamp Camp will have Double Barrels as part of their load-out. All nine are attached to Ashots.
  • There are fourteen NV Scopes for the Ashot that can be found in Taiga.
    • In the attic of the camp admin building, on a small pile of wooden crate. Attached to a Helsing.
    • In the basement of the Pirate Water Tower, past a re-bar door and leaning against a wooden crate. Attached to a Helsing.
    • Left behind after the Master of the Forest attacks the two Pirates and two Pioneers while Artyom is stuck in the Net. Attached to an Ashot.
    • One of the Pioneer reinforcements after the Master of the Forest will have a NV Scopes as part of his load-out. Attached to a Helsing.
    • Two Pioneers in the Forest Court will have NV Scopes as part of their load-out. Both are attached to Helsing.
    • Two of the Bandits in the abandoned village will have NV Scopes as part of their load out. Both are attached to Ashots.
    • Six of the Pirates in the Swamp Camp will have NV Scopes as part of their load-out. Two are attached to Ashots, three are attached to Kalashs, and one is attached to a Helsing.
  • There is one Closed Reflex Sight for the Ashot that can be found in Taiga:
    • One of the Pirates in the Swamp Camp will have Closed Reflex Sight as part of his load-out. Attached to an Ashot.

The Dead City[]

There are not any human enemies in Novosibirsk. all Ashots or their upgrades are found in the environment.

  • There is one Hunting Stock for the Ashot that can be found in Novosibirsk:
    • After reaching the frozen metro station. Climb up the second set of stairs and take the balcony over to the far corner. Buried in the snow, next to a corpse. Attached to an Ashot.
  • There is one Heavy Grip for the Ashot that can be found in Novosibirsk:
    • While exploring Prospekt, at the start burned out section of the station, laying next to a corpse. Attached to an Ashot.
  • There are two Double Barrels for the Ashot that can be found in Novosibirsk:
    • While exploring Prospekt, at the start burned out section of the station, laying next to a corpse. Attached to an Ashot.
    • After reaching the frozen metro station. Climb up the second set of stairs and take the balcony over to the far corner. Buried in the snow, next to a corpse. Attached to an Ashot.
  • There is one NV Scope for the Ashot that can be found in the Novosibirsk:
    • Once you reach Kirill's room. Miller will leave his Tikhar with an attached NV Scope on a shelf near the workbench.

The Two Colonels (3 Months Ago Riot Suppression)[]

In the third section of the story, after Colonel Khlebnikov talks with Kirill before sending him home. He is equipped with an Ashot with a Hunting Stock, Double Barrels, a Closed Reflex Sight, and an Infrared Laser.

  • The nearby workbench allows access to the following upgrades, the Grip and Handguard, the Heavy Grip, the Short Barrel and Suppressor, the Reflex Sight, the NV Scope, and a Green Laser.
  • For the rest of this section, Colonel Khlebnikov will only be able to recover ammo from the environment and will be unable to make any changes to his equipment loadout.

Related Achievements/Trophies[]

Metro: Last Light[]

LL Achievement Gunslinger Icon Gunslinger Bronze Trophy Icon / 15 Game points
Kill at least one Enemy with each Weapon available in the game.

Metro Exodus[]

ME Achievement Professional Icon Professional Bronze Trophy Icon / 15 Game points
Make at least one kill with every ranged weapon.

Trivia[]

Metro_Last_Light_Weapons_(Ashot_shotgun)
Ashot variants in Metro: Last Light
  • In the previews of Metro: Last Light, Khan was seen as owning a special version of the Ashot featuring the pistol grip with the handguard from the rifle stock, which is unobtainable in the final game. It was planned alongside with other attachment combinations seen in concept art.
  • With the Ashot, you can aim down the sights while reloading.
  • Most Ashots acquired from enemies have stocks, however in Metro: Last Light Redux at the Nazi section at the start, a pistol grip version can be found.
  • The Ashot is sometimes confused with revolver due to their similar appearance.
  • Ashot, originally an Armenian given name, is a common nickname, that native Russians give to the immigrants from the Caucasus. This indicates that this weapon was possibly constructed by one of the surviving immigrants.
    • The gun's name may also be a play on words, getting its name from the amount of the ammunition it can hold (A-shot). It could also be a reference to a Russian Internet slang expression based on the same name: "Ashot Oneshot", which certainly fits this weapon.
    • Fans of 4A may recall that Ashot is also the name of the Freedom Trader in S.T.A.L.K.E.R: Clear Sky, who sells weapons, suits, and various items to the player (Mercenary Scar). He also engages in bizarre and at times hilarious arguments with the base mechanic Uncle Yar, which can be listened to here.
  • If left idle, Artyom will study the gun. If it's equipped with a stock and forend, he will put his finger in front of the hammer, only to have it close on him and hurt his finger.
  • When viewed in slow motion, the idle animation for the Ashot depicts it with a forend and stock, and when reloading, the hammer sometimes doesn't move. This could be an oversight or a glitch, though the reload animation is very fast, so many players would not have noticed.
  • The Ashot can be seen in Metro 2033 Redux at Market Station on the guard who Bourbon calls Mike, but is unobtainable. A stripped down version of the Ashot also appears multiple times in the form of a tripwire trap.
  • The weapon itself appears to be loosely based on a modified 1883 Reichsrevolver, the similarity best seen in the arrangement of the grip and the two screws holding it, on both the in-game model and in the concept art.

Gallery[]

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